3D Model screen shape

Most projection setups utilize dome configurations with standard screen shapes such as cylindrical, domed, or planar. However, specialized projection surfaces can also be employed for projection mapping or to create unique visual effects. Users have the flexibility to design custom projection screens using any CAD software. These custom designs can then be imported and loaded into Immersive Designer PRO. The current version of the software supports the following 3D file formats for import:
Collada (.dae)
Blender 3D (.blend)
3ds Max 3DS (.3ds)
3ds Max ASE (.ase)
Wavefront Object (.obj)
Industry Foundation Classes (IFC/Step) (.ifc)
XGL (.xgl, .zgl)
Stanford Polygon Library (.ply)
AutoCAD DXF (.dxf)
LightWave (.lwo)
LightWave Scene (.lws)
Modo (.lxo)
Stereolithography (.stl)
DirectX X (.x)
AC3D (.ac)
Milkshape 3D (.ms3d)
TrueSpace (.cob, .scn)
Ogre XML (.xml)
Irrlicht Mesh (.irrmesh)
Irrlicht Scene (.irr)
Quake I (.mdl)
Quake II (.md2)
Quake III Mesh (.md3)
Quake III Map/BSP (.pk3)
Return to Castle Wolfenstein (.mdc)
Doom 3 (.md5*)
Valve Model (.smd, .vta)
Starcraft II M3 (.m3)
Unreal (.3d)
BlitzBasic 3D (.b3d)
Quick3D (.q3d, .q3s)
Neutral File Format (.nff)
Sense8 WorldToolKit (.nff)
Object File Format (.off)
PovRAY Raw (.raw)
Terragen Terrain (.ter)
3D GameStudio (3DGS) (.mdl)
3D GameStudio (3DGS) Terrain (.hmp)
Izware Nendo (.ndo)